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Benjamin Overgaard´s Game Portfolio

Software Developer // Game Developer

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Tag: ParticipatoryDesign

Framing-Based Camera Tool

Camera tool developed for the iPad game Lost Tracks, developed at The Animation Workshop in Viborg, Denmark. The tool gives artists control over framings based on the player’s position.

C-Sharp, CameraProgramming, InteractionDesign, ParticipatoryDesign, PathSystem, ToolProgramming, Unity, UnityCustomEditor
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